
Super Rays
Cinematic god rays and sun shafts for focused, directional atmosphere in URP.
View on Unity ↗Focused Unity editor tools and atmospheric URP effects—built to make scenes clearer, workflows faster, and visual direction easier to control.


Cinematic god rays and sun shafts for focused, directional atmosphere in URP.
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Analytical height fog and volumetric lights for shaping depth in URP environments.
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A focused Unity editor tool for making scene hierarchy work easier to scan.
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A free pivot workflow tool for safer, more predictable scene layout edits.
View on Unity ↗The catalogue spans two sides of Unity production: shaping the scene people see and improving the editor work that gets it there.
Fog, haze, cloud shadows, and directional rays work best when each effect answers a different visual question.
Hierarchy, pivot, and UI layout tools support the small repeatable actions that add up across a project.
The Frankentools journal explains the visual and workflow reasoning behind common Unity tasks.
Separate each atmospheric job before you start tuning effects.
Read tutorial →Simple habits that reduce search time and make scene ownership clearer.
Read tutorial →Reason about pivots, parent transforms, and repeatable placement before editing.
Read tutorial →Browse the complete Frankentools collection on the official Unity Asset Store publisher profile.